Diplomacy

€20.65
Players represent one of the seven "Great Powers of Europe" (Great Britain, France, Austria-Hungary, Germany, Italy, Russia or Turkey) in the years prior to World War I.
Quantity
Last items in stock

In the game, players represent one of the seven "Great Powers of Europe" (Great Britain, France, Austria-Hungary, Germany, Italy, Russia or Turkey) in the years prior to World War I. Play begins in the Spring of 1901, and players make both Spring and Autumn moves each year. There are only two kinds of military units: armies and fleets. On any given turn, each of your military units has limited options: they can move into an adjoining territory, support an allied unit in an attack on an adjoining territory, support an allied unit in defending an adjoining territory, or hold their position. Players instruct each of their units by writing a set of "orders." The outcome of each turn is determined by the rules of the game. There are no dice rolls or other elements of chance. With its incredibly simplistic movement mechanics fused to a significant negotiation element, this system is highly respected by many gamers.

Avalon Hill
SSHASDIP01
1 Item

Data sheet

Minimum number of players
2
Maximum number of players
7
Age
12+
Playing time
4 hours or longer
Language
English
Language dependent
No text
Designer
Allan B. Calhamer
How many players?
For 2
How many players?
Small groups (2-4)
How many players?
Very big groups 7+
Game mechanism
Area Control
Game mechanism
Negotiation
Game mechanism
Bluff
Game mechanism
Simultanious actions
Artist
Vincent Dutrait
Artist
Guillaume Rohmer
Artist
Blake Beasley
Artist
Hugh Bredin
Artist
Gilles Lautussier
Artist
Allison Shinkle