Gloomhaven: Jaws of the Lion
Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind-control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game.
The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on?
Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.
Data sheet
- Minimum number of players
- 1
- Maximum number of players
- 4
- Age
- 14+
- Playing time
- 2 hours
- Language
- English
- Language dependent
- Extensive use of text
- Designer
- Isaac Childres
- How many players?
- Solo game
- How many players?
- For 2
- How many players?
- Small groups (2-4)
- Game mechanism
- Action planning
- Game mechanism
- Simultanious actions
- Game mechanism
- Cooperative
- Theme
- Adventure
- Artist
- Alexandr Elichev
- Artist
- Jason D. Kingsley
- Artist
- David Demaret
- Artist
- Josh T. McDowell
- Artist
- Francesca Baerald
- Artist
- Cat Bock
- Artist
- David Bock