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[Damaged] Don't Talk to Strangers
School�s out but otherworldly STRANGERS are here! Mom & Dad haven�t caught on yet so you�re on your own, kiddo. Play your cards as efficiently as you can, helping to navigate your Kids one at a time from SCHOOL to a SCORING space--in order to score as many points as you can before the neighborhood is completely overrun with STRANGERS!
At the start of the game, each player will draw a hand of 3 cards and place one of their kids in the SCHOOL space. Your goal is to get that kid into a valuable scoring space, at which point you�ll place a new kid in the SCHOOL space and repeat the process. Some spaces are worth more points at the end of the game, and some confer a unique bonus (for example, your hand size increases by 1 for each Kid you have in the Library).
Remember, you want to score a good space, but you�ll have to Walk, Run, Skateboard, School Bus, and even City Bus to get there! Each turn you�ll play one card and draw a new card to replace it!
But watch out! When any player draws a STRANGER card, they can abduct any kid on a "STRANGER SPACE!" Furthermore, now that a STRANGER is lurking in that space, it is impassable for all future movement...so you may just have to re-route your plans on the fly! SAUCER cards can abduct *any* kid--even one that has already scored--but your opponent will have to get lucky when they flip the SAUCER COIN or you�ll escape abduction!
Data sheet
- Minimum number of players
- 1
- Maximum number of players
- 4
- Age
- 14+
- Playing time
- 15 - 30 minutes
- Language dependent
- Limited text usage
- How many players?
- Small groups (2-4)
- How many players?
- For 2
- How many players?
- Solo game
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