Warhammer 40,000: Conquest – The Final Gambit
The Final Gambit is the sixth and final War Pack in the Planetfall cycle for Warhammer 40,000: Conquest!
The battle for Sacaellum reaches its climax with this War Pack. As the Black Templars attempt to recover the sacred relics of St. Camila, an Eldar raiding party from the craftsworld of Saim-Hann makes a desperate gambit to steal these relics for their own unknowable devices! War has overtaken the planet: the only question that remains is which side will emerge victorious.
Like the other War Packs of the Planetfall cycle, The Final Gambit adds new significance to planet type symbols beyond merely achieving victory. Every faction has its reasons for waging war in the Traxis sector, and when you fight according to those goals, you may find greater success than you would otherwise. Here, you’ll also find a new Eldar warlord with her unique signature squad, as well as fifty-one other cards (three copies each of seventeen distinct cards) to enhance the armies of the other factions. Walk the secret Paths of the Eldar and make your gambit for victory!
Data sheet
- Minimum number of players
- 2
- Maximum number of players
- 2
- Age
- 14+
- Playing time
- 30 - 60 minutes
- Language
- English
- Language dependent
- Extensive use of text
- Designer
- Nate French
- Designer
- Eric M. Lang
- Designer
- Brad Andres
- How many players?
- Exactly for 2
- How many players?
- For 2
- Game mechanism
- Area Control
- Theme
- Science Fiction
- Theme
- Fighting
- Artist
- VÃctor Pérez Corbella
- Artist
- Alex Drummond
- Type of game
- Card Game