Tiny Epic Kingdoms: Heroes' Call

€26.99
Tax included
The war continues and spreads further and further. New factions have arrived from the north igniting more epic battles than before. Heroes rise over the fallen bodies of their enemies. Kingdoms spread across the frozen wastelands in search of silver. War Towers grow taller than the trees. Who will be victorious in the end?
Quantity
Last items in stock

The war continues and spreads further and further. New factions have arrived from the north igniting more epic battles than before. Heroes rise over the fallen bodies of their enemies. Kingdoms spread across the frozen wastelands in search of silver. War Towers grow taller than the trees. Who will be victorious in the end?

Tiny Epic Kingdoms: Heroes’ Call introduces heroes to the war. Heroes will bring to play a variety of benefits unique to their class. Players will use a larger meeple to represent the hero of their faction.

Additionally new mechanisms are introduced to the building action of the game. This will have players tracking their tower progress by placing tower cubes onto regions they possess. Players are encouraged to keep these tower cubes safe because losing them in war results in a loss of progress on the tower card.

Furthermore Tiny Epic Kingdoms: Heroes’ Call introduces a slew of new factions, new regions with new mechanisms and a new resource type, and even brings solo play to Tiny Epic Kingdoms!

The lore of Tiny Epic Kingdoms: Heroes’ Call occurs after Tiny Epic Kingdoms and before Tiny Epic Defenders.

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1 Item

Data sheet

Minimum number of players
1
Maximum number of players
5
Age
14+
Playing time
30 - 60 minutes
Language
English
Language dependent
Limited text usage
Designer
Scott Almes
How many players?
Solo game
How many players?
For 2
How many players?
Small groups (2-4)
How many players?
Big groups (5-6)
Game mechanism
Action planning
Game mechanism
Area Control
Game mechanism
Bluff
Artist
Adam P. McIver
Artist
Darrell Louder
Artist
William Bricker