Vikings Gone Wild: Masters of Elements
€25.99
Tax included
In the land of Vikings, a new kind of warrior has surfaced. The Druids. These mysterious individuals are capable of powerful manipulations. Basing their strength on sacred artefacts, they can invoke terrifying creatures and get them to work on their behalf. Welcome to Vikings Gone Wild – Master of Elements expansion.
In the land of Vikings, a new kind of warrior has surfaced. The Druids. These mysterious individuals are capable of powerful manipulations. Basing their strength on sacred artefacts, they can invoke terrifying creatures and get them to work on their behalf. Welcome to Vikings Gone Wild – Master of Elements expansion.
This expansion introduces a new type of resource: Elements.
All cards from Units, Odin’s Path and the newly introduced Artefacts, provide alternative effects triggered with these Elements.
This expansion offers a completely asymetric start thanks to 3 permanent Artefact picked through a draft mechanic at the beginning of the game, offering a chance to pick some top card and build a strategy early on.
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Data sheet
- Minimum number of players
- 2
- Maximum number of players
- 4
- Age
- 14+
- Playing time
- 2 hours
- Language
- English
- Language dependent
- Extensive use of text
- Designer
- Julien Vergonjeanne
- How many players?
- For 2
- How many players?
- Small groups (2-4)
- Artist
- Mateusz Komada
- Type of game
- Card Game