Goths Save The Queen

€12.99
Tax included
In Goths Save The Queen, two two-player clans fight to save the Queen hidden in the middle of the table.
Quantity
Last items in stock

In Goths Save The Queen, two two-player clans fight to save the Queen hidden in the middle of the table. Each clan is composed of one player giving orders (the King) and another one trying to understand which order has been given (the Warchief).

To give an order, the King chooses a card and flips it onto the table to reveal two orders on its back, with no clue as to which is the right one. The Warchief checks the battlefield, then tries to choose the right order with a card in hand. When both clans have chosen their cards, all of them are revealed, and if both cards match on a clan, then the order is carried out. Some examples of orders: loading the catapult, firing with the catapult, progressing toward the Queen, looking at hidden cards in the middle to find the Queen, and avoiding traps...

Of course, within a clan it is absolutely prohibited to make any sign or say anything to help the partner to guess which order is intended.

When playing 1-vs-1 or 1-vs-2, the game is a bit different: The single player team cannot play the same order twice, one turn after another.

With multiple copies of Goths Save The Queen, you can compete in a 3-vs-3, 3-vs-4 or 4-vs-4 format.

3683080182957
Sit Down!
SS-GER00358
1 Item

Data sheet

Minimum number of players
2
Maximum number of players
4
Age
8+
Playing time
15 - 30 minutes
Language
Dutch
Language
English
Language
French
Language
German
Language
Spanish
Language dependent
Extensive use of text
Designer
Vincent Bonnard
How many players?
For 2
How many players?
Small groups (2-4)
Game mechanism
Deduction
Game mechanism
Simultanious actions
Game mechanism
Cooperative
Artist
Gyom