Tapestry
Tapestry is a two-hour game for 1-5 players designed by Jamey Stegmaier. Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique!
Tapestry is a two-hour game for 1-5 players designed by Jamey Stegmaier.
Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique!
In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.
Data sheet
- Minimum number of players
- 1
- Maximum number of players
- 5
- Age
- 12+
- Playing time
- 2 hours
- Language
- English
- Language dependent
- Extensive use of text
- Designer
- Jamey Stegmaier
- How many players?
- Solo game
- How many players?
- Small groups (2-4)
- How many players?
- For 2
- How many players?
- Big groups (5-6)
- Artist
- Andrew Bosley
- Artist
- Rom Brown