13 Minutes: The Cuban Missile Crisis

€12.00
Tax included
Play the Cold War in 13 minutes.
Quantity

Play the Cold War in 13 minutes.

13 Minutes: The Cuban Missile Crisis is a card-driven microgame with tough decisions. Playing as either Kennedy or Khrushchev, your aim is to exit the Cuban Missile Crisis as the most powerful superpower. During the game you play only five strategy cards that you use to place Influence on battlegrounds to score majorities or manipulate battlegrounds. Each card you play turns into a new battleground, so the "world map" is ever-changing. Be careful because each decision is important and you may trigger global nuclear war!

13 Minutes, a sequel of sorts or different take on 13 Days, builds on the classic microgame genre heralded by Love Letter, but 13M uses the card-driven game mechanism to ensure that the five cards you play each game all adds up to agonizing choices!

074427119638
Ultra PRO
SS-JR-001-H(24)
23 Items

Data sheet

Minimum number of players
2
Maximum number of players
2
Age
10+
Playing time
0-15 minutes
Language
English
Language dependent
Extensive use of text
Designer
Daniel Skjold Pedersen
Designer
Asger Harding Granerud
How many players?
For 2
How many players?
Exactly for 2
Game mechanism
Area Control
Artist
Jacob Walker
Type of game
Card Game