Approaching Dawn: The Witching Hour

€64.99
Tax included
Enter a brand-new world of witches and demons. In Approaching Dawn: The Witching Hour, players are coven members who are blood bound, meaning that what one witch does affects another member of the coven. Black magic begets corruption, which is given to other members; conversely, White magic can heal your own corruption. But both types of magic are used to bind and banish the demons, imps, fey, possessed animals, and warlocks entering our world.
Quantity
Last items in stock

Enter a brand-new world of witches and demons. In Approaching Dawn: The Witching Hour, players are coven members who are blood bound, meaning that what one witch does affects another member of the coven. Black magic begets corruption, which is given to other members; conversely, White magic can heal your own corruption. But both types of magic are used to bind and banish the demons, imps, fey, possessed animals, and warlocks entering our world.

Each witch starts with spells that they know, but throughout the game can gain corruption to learn new spells and get familiars and artifacts. But how they choose to use these new cards each hour — whether as Black or White magic — will determine the successful completion of the scene (mission).

In this cooperative card game, each scene (mission) determines the goal of the game. If the scenes are played in order, they form a story arc, but you can play any scene in any order.

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WizKids
SS-WIZ-72932
1 Item

Data sheet

Minimum number of players
3
Maximum number of players
6
Age
12+
Playing time
2 hours
Language
English
Language dependent
Extensive use of text
Designer
Kenneth C. Shannon, III
How many players?
Small groups (2-4)
How many players?
Big groups (5-6)
Game mechanism
Cooperative
Theme
Halloween
Artist
Jhoniel Centeno
Artist
Hal Greenberg
Type of game
Card Game
Recommended
Yes!