Sid Meier's Civilization: The Board Game – Wisdom and Warfare

34,99 €
TTC
In Sid Meier’s Civilization: The Board Game - Wisdom and Warfare, six new civilizations join in the battle for supremacy: Aztecs, English, French, Japanese, Mongols, and Zulu – each with its own special powers.
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In Sid Meier’s Civilization: The Board Game - Wisdom and Warfare, six new civilizations join in the battle for supremacy: Aztecs, English, French, Japanese, Mongols, and Zulu – each with its own special powers. Along with the new civilizations comes new technologies, relics, wonders, and culture cards.

An alternative set of combat cards in which each unit now has separate Strength and Health values is provided for more tactical battles. With these new cards, a battle’s winner is determined by comparing the total health minus the wounds of each side, plus any combat bonuses. Even if you can’t completely kill a unit, damaging it will still have an effect on future turns.

Wisdom and Warfare also provides the rules for a new city action, "Starting a Building Program", which is a power-up for when that city produces something. This expansion also includes Social Policies that civilizations can adopt, such as "Rationalism" and "Organized Religion", and these policies offer options and provide bonuses for long-term planning.

9781616616533
SS-FFGCI03

Fiche technique

Nombre minimum de joueurs
2
Nombre maximum de joueurs
4
âge
14+
Temps de jeu
3 heures
Langue
English
Dépendante du langage
Utilisation intensive du texte
Un jeu de
Kevin Wilson
Un jeu de
Lukas Litzsinger
Un jeu de
Michael Hurley
Combien de joueurs?
Pour 2
Combien de joueurs?
Petits groupes (2-4)
Mécanisme de jeu
Négociation
Mécanisme de jeu
Action simultanée
Illustré par
Henning Ludvigsen