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34,00 €
TTC
In one of his sillier games, Karl-Heinz Schmiel casts the players as semi-psychotic cooks attempting to hone their culinary skills. Each player receives a miniature pan and a hotplate. Then each turn you can either attempt to turn up the heat, season your dish, or attempt to steal another cook’s recipe in the making.
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In one of his sillier games, Karl-Heinz Schmiel casts the players as semi-psychotic cooks attempting to hone their culinary skills. Each player receives a miniature pan and a hotplate. Then each turn you can either attempt to turn up the heat, season your dish, or attempt to steal another cook’s recipe in the making. Heating your hotplate is a random affair with a die, and could raise the heat on everyone’s plate. Spicing the dish is heart of the game and done by up-ending small bottles filled with little colored wood pellets. When the pellets tumble out of the bottle (sometimes, if they do), the number of pellets can’t exceed two, because over-spicing the dish ruins it and you have to throw it in the trash!

The 2009 version includes some changed rules, a new victory condition, additional recipes and some new mechanics in comparison to the 1989 version.

4270000440175
SS-HB-CAR01

Fiche technique

Nombre minimum de joueurs
2
Nombre maximum de joueurs
4
âge
14+
Temps de jeu
15 - 30 minutes
Langue
English
Dépendante du langage
Pas de texte
Un jeu de
Karl-Heinz Schmiel
Combien de joueurs?
Pour 2
Combien de joueurs?
Petits groupes (2-4)
Mécanisme de jeu
Mécanisme de jeu
Dextérité
Illustré par
Jochen Eeuwyk
Illustré par
Christof Tisch
Type de jeu
Jeu de dés