Mice and Mystics: Heart of Glorm

32,00 €
TTC
Beautiful glow-worm, shimmer, shimmer! Shine your light brightly through pain so glum, Follow love’s arrow along the thum, Ne’er mind life’s sorrows, lest you succumb For dear friend would you become? Oh, glow-worm getting dimmer, dimmer.
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Beautiful glow-worm, shimmer, shimmer!
Shine your light brightly through pain so glum,
Follow love’s arrow along the thum,
Ne’er mind life’s sorrows, lest you succumb
For dear friend would you become?
Oh, glow-worm getting dimmer, dimmer.

Prince Collin and his friends defeated Vanestra and thought evil had been banished from the castle forever. But deep within those scorched and shadow-haunted halls, something is moving that should not be. A malicious presence has taken root, and it has hatched a scheme that will ensnare the Prince and his friends and will forever change the course of history for the mouse-town of Barksburg.

The storybook in Mice and Mystics: Heart of Glorm picks up right after the events of Sorrow and Remembrance, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch and Lily. Included in this expansion are new plastic figures, cards, and counters, as well as a new series of chapters sure to test your mettle! And joining the heroes is Nere, a wild mystic who brings her powerful magic and knowledge of alchemy to the battle.

670541597637
SS-ZMN-7637
2 Produits

Fiche technique

Nombre minimum de joueurs
1
Nombre maximum de joueurs
4
âge
8+
Temps de jeu
60 - 90 minutes
Langue
English
Dépendante du langage
Utilisation intensive du texte
Un jeu de
Jerry Hawthorne
Combien de joueurs?
Jeu solo
Combien de joueurs?
Petits groupes (2-4)
Combien de joueurs?
Pour 2
Mécanisme de jeu
Coopérative
Mécanisme de jeu
Thème
Aventure
Illustré par
David Richards
Illustré par
John Ariosa
Type de jeu
Jeu de dés