Crusaders: Thy Will Be Done

48,00 €
TTC
Move your knights, erect buildings, and go crusading to spread the influence of your Order. When the Orders get too strong, King Philip will become nervous and disband all Templar orders, ending the game.
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Move your knights, erect buildings, and go crusading to spread the influence of your Order. When the Orders get too strong, King Philip will become nervous and disband all Templar orders, ending the game.

Crusaders: Thy Will Be Done uses a combination of rondel and mancala mechanisms. Each player has their own rondel, which they can upgrade over the course of the game, that controls their action choices during the game. Your faction gives you a special power to control your rondel, and the buildings you erect will help you form a strategy.

9781938146237
SS-TMG-CTW01

Fiche technique

Nombre minimum de joueurs
2
Nombre maximum de joueurs
4
âge
14+
Temps de jeu
30 - 60 minutes
Langue
English
Dépendante du langage
Utilisation limitée du texte
Un jeu de
Seth Jaffee
Combien de joueurs?
Pour 2
Combien de joueurs?
Petits groupes (2-4)
Illustré par
Adam P. McIver