In Namibia, players represent mining corporations who are looking to mine commodities - diamonds, gold, silver and copper - and attempt to transport them to ports to sell at the highest possible price. In order to achieve their aims, players have to bribe (via an auction) colonial government officials who control access to the interior and to the ports.
Access to the interior allows a player to develop the countrys rail infrastructure which is required to move commodities to ports in order to sell and make money. And money buys reputation, which gets more expensive to acquire as the game goes on. Players also need to construct and complete their mines and prospect for ore.
However, too much bribery leads to a decrease in reputation which affects a players position at the end of the game, but limited access to the transport and shipping infrastructure will seriously impact a players ability to make money.
Selecting the right time to ship and sell is the key, because the market can be manipulated by other players. The winner will be the player who can make loads of money while keeping a good market reputation. The player with the highest reputation wins.
- Minimum aantal spelers
- Maximum aantal spelers
- 2 uur
- Geen tekst
- Brian Robson
- Hoeveel spelers?
- Kleine groepen (2-4)
- Carsten Fuhrmann
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