Elder Sign: Gates of Arkham

30,00 €
TTC
The struggle against the Ancient Ones spreads out of the museum and into the haunted city of Arkham in Elder Sign: Gates of Arkham. Adventures take place in over twenty locations including Velma’s Diner and the Curiositie Shoppe, Arkham Asylum, and the Uninvited Isle. Meanwhile, gates to Other Worlds open throughout Arkham, destabilizing time and space.
Quantité

The struggle against the Ancient Ones spreads out of the museum and into the haunted city of Arkham in Elder Sign: Gates of Arkham. Adventures take place in over twenty locations including Velma’s Diner and the Curiositie Shoppe, Arkham Asylum, and the Uninvited Isle. Meanwhile, gates to Other Worlds open throughout Arkham, destabilizing time and space.

In this expansion for Elder Sign, four new Ancient Ones threaten humanity and eight new investigators join the quest for elder signs. Investigators can also now acquire skills that give them lasting advantages. Memberships in either the brutal Sheldon Gang or the mysterious Silver Twilight Lodge help investigators complete tasks and grant them added rewards. It will take all the skills, resources, strength, and sanity you can muster to prevent the Ancient Ones from awakening – and to stay alive in the rough streets of Arkham.

9781616619190
SS-FFGSL16
2 Produits

Fiche technique

Nombre minimum de joueurs
1
Nombre maximum de joueurs
8
âge
14+
Temps de jeu
60 - 90 minutes
Langue
English
Dépendante du langage
Utilisation intensive du texte
Un jeu de
Samuel Bailey
Un jeu de
Richard Launius
Combien de joueurs?
Jeu solo
Combien de joueurs?
Pour 2
Combien de joueurs?
Petits groupes (2-4)
Combien de joueurs?
Très grands groupes 7+
Mécanisme de jeu
Mécanisme de jeu
Coopérative
Thème
Halloween
Thème
Aventure
Illustré par
Dallas Mehlhoff
Type de jeu
Jeu de cartes
Type de jeu
Jeu de dés