• Prix réduit

Noble Treachery: The Last Alliance

25,50 €
20,40 € Économisez 20%
TTC

Noble Treachery: The Last Alliance is a card and dice game fusion: form alliances, test the fates, declare war, invoke diplomacy, poison enemies and claim the throne.

Quantité
Derniers articles en stock

Noble Treachery: The Last Alliance is a card and dice game fusion: form alliances, test the fates, declare war, invoke diplomacy, poison enemies and claim the throne. Each card has a power and an ability that is affected by the value of die that matches the color of the card i.e. the dice affect the cards and the cards may change the dice.

The game is typically played with 4 to 6 players (there are several game variants including a 3 player version on our “Game Variants” page). Game time is approximately 1 hour.

Noble Treachery is a "casual" game designed for players that enjoy changing strategy on the fly. Your best laid plans will be foiled by your opponents (you can always count on your friends to mess up your master plan), so always have a back-up plan and a back-up plan for that plan!

From the back of the box:
The time of peace and prosperity for the Kingdom of Black Rose has ended with the untimely and mysterious death of the king. With no heir, it is now up to the five great noble houses to choose a successor to the throne. Only the most cunning and treacherous player will be able to unify the five noble houses and ascend to the throne.

Noble Treachery is a card and dice game for 4 to 6 players where players risk their tenuous political alliances during the chaos of war or the treachery of diplomacy to form new alliances with the noble houses of Black Rose. The first player to form an alliance with each of the noble houses becomes the King or Queen of Black Rose and wins the game. Players utilize armies, knights, nobles, clerics, spies, castles, witches, thieves, mages and poison in an ever-changing quest to win the support of the noble houses.

Noble Treachery is about thrills, love of the chase, close finishes, moments of shock and comeback victories.

9780989040600
SS-GRN001
1 Article

Fiche technique

Nombre minimum de joueurs
4
Nombre maximum de joueurs
6
âge
12+
Temps de jeu
30 - 60 minutes
Langue
English
Dépendante du langage
Utilisation intensive du texte
Un jeu de
Jay Meyer
Combien de joueurs?
Grands groupes (5-6)
Mécanisme de jeu
Mécanisme de jeu
Pari
Illustré par
Helmutt
Illustré par
Alex Stone
Illustré par
Charles Urbach
Illustré par
Stephanie M. Brown
Illustré par
Joe Slucher
Illustré par
Dan Frazier
Illustré par
Randy Gallegos
Illustré par
Eric Kenji
Illustré par
Janna Prosvirina
Type de jeu
Jeu de cartes
Type de jeu
Jeu de dés