Terra Mystica: Merchants of the Seas

42,50 €
TTC
The factions of Terra Mystica have opened their doors for business beyond the trading post in Terra Mystica: Merchants of the Seas. More trade flows between the factions with their brand new ships sailing on the rivers. A new large building, the shipyard, upgrades your shipping or range and produces ships with twenty faction board extensions.
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The factions of Terra Mystica have opened their doors for business beyond the trading post in Terra Mystica: Merchants of the Seas. More trade flows between the factions with their brand new ships sailing on the rivers. A new large building, the shipyard, upgrades your shipping or range and produces ships with twenty faction board extensions.

Factions that export will receive VP and resources depending on the building they deliver to. Factions importing and receiving an opponent’s ship will gain power. Ships will dig and build in adjacent hexes, so watch out! Ships can also be consumed and form new Dwellings. The ship movement and Dwelling actions add a new tactical movement element to the already deep strategy of Terra Mystica while maintaining perfect information.

The factions must also adjust to an entire new set of 12 round scoring tiles, four new Ship related Favors, three new bonus tiles, three additional power actions, town tiles, and two maps: Loon Lakes and Fjords. The maps and most of the round scoring may also used be used with the base game if desired.

The Fire and Ice expansion is not required, but the material for them is provided.

841333110680
Z-Man Games
SS-ZMG-RMMS

Fiche technique

Nombre minimum de joueurs
2
Nombre maximum de joueurs
5
âge
12+
Temps de jeu
2 heures
Langue
English
Langue
French
Dépendante du langage
Pas de texte
Un jeu de
Jens Drögemüller
Un jeu de
Eduardo Andrade
Un jeu de
Helge Ostertag
Un jeu de
James Ataei
Combien de joueurs?
Pour 2
Combien de joueurs?
Grands groupes (5-6)
Combien de joueurs?
Petits groupes (2-4)
Illustré par
Dennis Lohausen