- New
Brigands
The King is on vacation. He entrusted the city and its treasure to the prince. The brigands know it and intend to fill their pockets.. or at least try! Will you play prince or brigand?
Brigands is an asymetrical game of deduction and trickery that pits a prince against rival bands of brigands. The prince must protect the coffers of the city against brigands. If no brigand succeeds in stealing 50 Ducats from the kingdom at the end of the 6 game turns, the prince is victorious! Otherwise, the richest bandit wins.
On a turn, each player will send their 3 crew members to the districts of their choice. The choice is secret and simultaneous. When everyone has set their mind, it’s time to reveal choices and place every crew member in the city. If a prince’s crew is on the same district as a brigand’s crew, thieves are arrested before they could hope to get richer. Otherwise, they will be able to plunder the district. Each district allows looting the treasure in a unique way. Be careful, if someone has played an action token on the district in the beginning of their turn, they will be able to steal or push other player’s crew, or maybe to run to another district at the last minute. Once in jail, thieves can choose to await trial or attempt to escape.
The prince player will improve their skills during the game to better recover their treasure or better trap brigands.
Data sheet
- Minimum number of players
- 2
- Maximum number of players
- 6
- Age
- 10+
- Playing time
- 30 - 60 minutes
- Language
- English
- Language dependent
- Extensive use of text
- Designer
- Laurène Brosseau
- Designer
- Florian Boué
- How many players?
- Small groups (2-4)
- How many players?
- For 2
- How many players?
- Big groups (5-6)
- Game mechanism
- Bluff
- Game mechanism
- Dice rolling
- Game mechanism
- Deduction
- Game mechanism
- Simultanious actions
- Game mechanism
- Worker placement
- Theme
- Medieval
- Artist
- Sylvain Aublin
- Type of game
- Dice game