Assassin's Creed: Brotherhood of Venice

€75.00
Tax included
Assassin’s Creed: Brotherhood of Venice is a co-operative miniature board game taking place in the heart of the Italian Renaissance through a story-driven campaign of 26 "memories" in Venice, in 1509.
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Assassin’s Creed: Brotherhood of Venice is a co-operative miniature board game taking place in the heart of the Italian Renaissance through a story-driven campaign of 26 "memories" in Venice, in 1509. Choose your assassins according to their unique abilities, level up during the campaign, and unlock new skills for each of them.

Fight or stay incognito thanks to the equipment found in chests or manufactured by Leonardo Da Vinci. Evade your pursuers by climbing on roofs and towers, then synchronize to reveal new game elements. Bribe your enemies, use secret hideouts to escape patrols, and flip mechanisms to change the level layout. After each memory, fall back to your headquarters to heal your wounds, grow your brotherhood’s fame, and craft special equipment. The game features a save system that allows the number of players to vary between each campaign and the level of play adjusts according to the number of players.

The retail edition of Assassin’s Creed: Brotherhood of Venice features the same scenarios as the original Kickstarter release and therefore the same gameplay experience. What has changed is that all of the miniatures other than the five detailed assassin figurines have been replaced with standees, so the game includes 5 miniatures, 139 standees, 6 secret envelopes, 41 tiles, and more than 400 cards.

Many surprises await in the sealed envelopes. Meet the many famous personalities you’ve encountered in the Assassin’s Creed video games as well as four unique ones created especially for this game.

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Data sheet

Minimum number of players
1
Maximum number of players
4
Age
12+
Playing time
60 - 90 minutes
Language
English
Language dependent
Extensive use of text
Designer
Manuel Rozoy
Designer
Thibaud de la Touanne
Designer
Fabrice Lamidey
How many players?
Solo game
How many players?
For 2
How many players?
Small groups (2-4)
Game mechanism
Cooperative
Game mechanism
Storytelling
Theme
Fighting
Theme
Video Game Theme
Artist
Pascal Quidault
Artist
Dimitri Chappuis
Artist
Emile Denis
Artist
Bruno Tatti
Artist
Stéphane Simon
Artist
Arnaud Boudoiron
Artist
ann&seb
Artist
Edgar Skomorowski
Artist
Aragorn Marks
Artist
Edgar Ramos
Artist
Paul Vérité
Artist
Aurelie Bouquet
Artist
Stéphane Camosseto
Artist
Michael Jenkins
Artist
Tatiana Vetrova