Lords of Waterdeep: Scoundrels of Skullport

€33.99
Tax included
Scoundrels of Skullport adds new content for Lords of Waterdeep.
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Out of stock

Scoundrels of Skullport adds new content for Lords of Waterdeep. It’s not one, but two, complete expansions: the sprawling dungeon of Undermountain and the criminal haven of Skullport.

Each thrilling location has unique characteristics and offers new play options, including new Lords, Buildings, Intrigue, and Quest cards.

Owners of Lords of Waterdeep can use one or both of these new subterranean locations to add depth to their game experience. There’s also a new faction, the Gray Hands, so now a sixth player can join in the fun!

The Undermountain Module

Undermountain is a vast and multileveled dungeon beneath Mount Waterdeep that once served the crazed wizard Halaster as a site for magical experiments. Now it is a labyrinthine maze with few refuges for weary adventurers.

The rumored wealth of Undermountain entices adventurers to brave the mysteries and monsters beneath the City of Splendors. The risks and the rewards are greater for undertaking Quests that require more Gold and Adventurers.

The Skullport Module

Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. It is a haven for nefarious crimes, underhanded deals, and back-alley murders. Those who visit Skullport do so at their own peril, for around every corner are new ways to make people disappear.

The Skullport module includes a new resource: Corruption. Unlike Adventurers and Gold, having Corruption in your tavern penalizes you at the end of the game.

Each Corruption token in your Tavern at the end of the game is worth negative Victory Points. The exact negative value depends on how much Corruption has been collected throughout the game; the more corrupt you and your fellow Lords are, the more Corruption hurts your score.

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Data sheet

Minimum number of players
2
Maximum number of players
6
Age
12+
Playing time
30 - 60 minutes
Language
English
Language dependent
Extensive use of text
Designer
Peter Lee
Designer
Rodney Thompson
Designer
Chris Dupuis
How many players?
For 2
How many players?
Small groups (2-4)
How many players?
Big groups (5-6)
Game mechanism
Worker placement
Game mechanism
Drafting
Artist
Tony Foti
Artist
Vincent Dutrait
Artist
Jason Juta
Artist
Ralph Beisner
Artist
Ralph Horsley
Artist
Alex Aparin
Artist
Wayne England
Artist
Mathias Kollros
Artist
Matias Tapia
Artist
Jason Engle
Artist
Chris Seaman
Artist
Kieran Yanner
Artist
Ben Wootten
Artist
Zoltan Boros
Artist
Noah Bradley
Artist
Tyler Jacobson
Artist
Howard Lyon
Artist
Jim Nelson
Artist
Adam Paquette
Artist
Dave Rapoza
Artist
Richard Sardinha
Artist
Eva Widermann
Artist
Scott Altmann
Artist
Kai Carpenter
Artist
Milivoj Ceran
Artist
Stephen Crowe
Artist
Crut
Artist
Empty Room Studios
Artist
Gonzalo Flores
Artist
Pavel Guzenko
Artist
Goran Josic
Artist
Jorge Lacera
Artist
Christine MacTernan
Artist
SÅ‚awomir Maniak
Artist
Christopher Moeller
Artist
Scott Murphy
Artist
Dan Scott
Artist
Craig J. Spearing
Artist
John Stanko
Artist
Sarah Stone
Artist
Peter Tikos
Artist
Brian Valenzuela
Artist
Mark Winters